51-75 of 80
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Jesus

Sandy

This is a halo roll immediatley followed by a front side halo roll. You have to turn 180 pretty fast for the front side.

00:33

2305

0

09-03-2011

[0]

Propeller Fishtails

Sandy

Once you've got fishtails these arn't too difficult. At the end of every beat do 1 vertical propeller (wrap round your wrist) and fishtail back to the other side.

00:35

2295

0

09-05-2011

[0]

Elbow Wraps

Sandy

This is a good move to start off with if you are new to contact. Do a hand wrap (roll it over the back of your hand) then bring your hand in towrds you and let the staff roll over your elbow. Leave it fairly late in the hand wrap to begin bringing your hand in.

00:38

2285

0

10-05-2011

[0]

Antispun angel

00:51

2282

0

10-05-2011

[1]

Continuous Matrix

Sandy

Only the realms of obsession give you the ability to do this. 4 in a row? Tim you are a sick sick man.

00:55

2268

0

25-02-2011

[0]

cont neck wrap

00:33

2258

0

10-05-2011

[0]

1 beat direction changes

00:32

2242

0

10-05-2011

[0]

cont angels

00:16

2214

0

10-05-2011

[0]

Front Side Halo / Turning Halo

01:03

2186

0

09-03-2011

[0]

Half Stevetrix

Sandy

If you are attempting this move i will assume you can already do a steve and a matrix. As the staff is coming down your arm move your arm back as it gets to your elbow. The staff wii spin around it so you can go into a matrix entry. Do a matrix but as the staff is coming out under your arm, swing your arm in a circle to in front of you so the staff rolls down it.

00:23

2178

0

22-02-2011

[0]

Fishtail Passes

Sandy

You need to be able to do forwards and reverse fishtails in both hands (or at least forwards with one and revers with the other) The rest is pretty self explanitory.

00:47

2175

0

09-05-2011

[0]

Front Side SNES

Sandy

Same as a SNES but front side. I cross my arms behind my back because it puts your hands in the right place and looks flasher but you don't have to.

00:43

2174

0

10-05-2011

[0]

Halo Roll

Sandy

This is a good move to start with if you are new to contact. Turn with the staff as it goes over your back so it lands on the opposite shoulder.

00:49

2163

0

08-03-2011

[0]

cage steve min steve

00:25

2134

0

10-05-2011

[0]

cartwheel rolls

00:14

2130

0

10-05-2011

[0]

layouts

00:12

2114

0

11-05-2011

[0]

Fishtails

02:29

2101

0

10-03-2011

[0]

antispunconveyorbelt

00:25

2090

0

10-05-2011

[0]

Horizontal Pivots

01:01

2078

0

10-05-2011

[0]

SNES

Sandy

Go in underarm leaning in the opposite direction to the hand the staff is in. Do a shoulder roll at a slight angle and lean into the staff. As the staff travels across your neck continue to lean into it shifting your weight across. Catch under your other arm.

00:25

2057

0

10-05-2011

[0]

caged jesus

00:16

2051

0

10-05-2011

[0]

Beetle

00:16

2029

0

10-05-2011

[0]

fs stevetrix

00:38

2011

0

11-05-2011

[0]

fs min steve H angel

00:20

2010

0

11-05-2011

[0]

Pivots

Sandy

This is the natural progression from Conveyor Belts. They are basically a convoyor belt with a halo roll. Do a conveyor belt but instead of letting the staff roll over your second elbow, place the staff onto your shoulder staight from your hand and turn with the staff to do a halo roll and then catch it with the back of your hand to allow it to roll out. This move can be done continuously.

00:50

1990

0

10-05-2011

[0]

 
 
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