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Encuentro de Contact, Multiball y Manipulacion (Workshop)

marcelopsicirco

Cada cierto tiempo organizamos un encuentro de contact, multiball y manipulacion, talleres, clinicas, intercambio, investigacion, workshops. Aqui les dejamos el video del primer encuentro, unete al grupo de facebook : Contact Juggling Made in Chile

00:00

3838

0

11-02-2011

[3]

Juggling on a Balance Ladder--IJA Video Tutorial Contest 2011

dospooks

This is my entry for the 2011 International Jugglers' Association Video Tutorial Contest. How to juggle on a balance ladder, with beanbags and clubs. It's long, so here is a breakdown of the contents for easy reference: Disclaimer 0:22 Anatomy of a juggling ladder 0:33 Walking on lower rungs 0:46 Stepover 1:58 Reverse stepover 2:43 Slow motion stepover 3:27 Juggling beanbags 4:54 Juggling clubs 6:18 Falling 9:09 Scenic view and credits 9:52

10:31

8129

4

09-02-2011

[5]

Taller XII Convencion Argentina de Circo

marcelopsicirco

Una muestra del Taller de Multiball en la XII Convencion Argentina de Circo y Arte Callejero

00:48

2847

1

29-01-2011

[2]

Multiball con pelotas metalicas

marcelopsicirco

Practicando multiball con pelotas metalicas en la XII Convencion de Circo de Argentina.

02:49

3019

0

29-01-2011

[0]

3x3

lordlind

3 tricks with 3 balls. I forgot to use the 53133 clip in my last video. Here is the clip plus two other sequences as little extra.

01:04

3676

1

14-01-2011

[3]

The Origin of Aether Arts

AetherCrew

aether-arts.com This video is the origin of Aether Arts. Aether Arts is: Mark Conigliaro, Bri Maneely, Sennyo and Sir_Riel. We are excited about many things to come in the future. /nWebsite: aether-arts.com About the name, this is copied from Wikipedia -"In classical thought, the four elements Earth, Water, Air, and Fire frequently occur; sometimes including a fifth element or quintessence (after "quint" meaning "fifth") called Aether in ancient Greece."/nThank you to Ao (aoarts.com) and (zaobab.com) for also contributing!

06:29

3915

0

25-12-2010

[8]

Diabolo.ca Collaboration 2010

nicodiabolo4life

The yearly collaboration from the diabolo.ca forum! Shot in 13 countries by 34 diabolists! Thanks all for the sequences submitted, sorry for the few clips that have been left behind... Keep it up for 2011! Merry Xmas and happy new year!

13:31

9301

8

24-12-2010

[13]

Teaser 2ª Convenção Baiana

02:10

2481

0

12-12-2010

[0]

GORA testing his new Ultimate Contact Staff

gora

Since many years i working on the ContactStaff. Although i can say that it is the best staff what is made and balanced especially for contact technique, i still haven't been satisfied. At the last two months i made two innovations, what makes this staff the ultimate contact staff with the new connection and the special aluminum alloy, mix with the experience of weighting and creating contact staffs.

02:47

8005

10

09-12-2010

[4]

9 frames - yoyo

00:39

4040

0

09-12-2010

[3]

Robin Gunney 2005 London Juggling Convention

Robin

This is the opening sequence from my performance at the 2005 London Juggling Convention. Unfortunately it all went a little downhill after here...

00:59

4376

2

04-12-2010

[0]

Multiplex & Manipulation

seb

Filmed a practice session to see what it looked like... then decided to make a little video of it... and got carried away with the editing... Inspiration Sam (manip), Seb and Walid (mplx). Filmed at Circomedia.

04:28

8706

9

23-11-2010

[29]

Collab 2010 : Diab' on Strike (2diabolos.com)

10:01

3956

0

17-11-2010

[5]

Fun and games at the london juggling convention

03:24

2670

0

14-11-2010

[0]

Sequences !

10:00

3337

2

02-11-2010

[4]

Silence: A Buugeng Nightmare

Sir_RieL

I've never seen a Halloween prop video. The opportunity seemed too fitting not to capitalize on. Come to think of it, I'm sure I haven't seen a spooky prop video either.... Well...with the exception of Mr.Buugeng's first depiction of his toys.. Either way.. enjoy Mwuahahahahaha!!! Happy Halloween! Music: Silence 011010701 by eXod from Unexpect Purchase Buugeng at Zaobab.com

05:30

3005

1

30-10-2010

[3]

Glowfingers - Play

chrisp

I have recently purchased these cotton gloves, it does make it had to manlipulate things due to lack of friction, but fun none the less. This little vid was to see what things look like for audience's point of view.

01:55

2462

0

28-10-2010

[1]

Training #4

PaulCriner

Voici la quatrième vidéo de la série "Training", elle contient une fois de plus des figures encore plus impressionnantes que dans les vidéos précédentes ! Enjoy =)

08:46

3491

0

16-10-2010

[4]

Best Way

btiemann

The stunning conclusion to the Throw Sequence method, for asynch tricks. In this case I derive some transitions from 714 back into 741. This one also shows how to do a 0, and why I like numbers and not letters to denote siteswap throws.

12:30

3822

0

10-10-2010

[2]

Synch Transitions from Throw Sequence Method 1

btiemann

The first of two videos using the throw sequence method to deal with a synchronous transition, getting from (6x,4)* to (8x,2)*. Plus, a word from my sponsor.

08:12

3748

0

10-10-2010

[2]

Synch Transitions from Throw Sequence Method 2

08:26

3629

0

10-10-2010

[1]

Best Method: Throw Sequence (Brute Force) Transitions

btiemann

If you want to only watch one, watch this one. /nHere's a method to generate siteswap transitions based on where all the balls actually land; making them all work out amounts to creating a sequence. This is my favorite method, and it produces rather easily, all the possible transitions within the context of the throws that you've decided to mess with, either out of necessity (when throws collide) or by choice (when they don't). /nIf you're trying to come up with a way to write an algorithm for producing transitions, I would suggest that this way is the best way. It's deterministic, for one, and it's comprehensive, for another. /nThis is part 1... stay tuned for the thrilling conclusion!!

14:35

4091

2

09-10-2010

[3]

btiemann

Here's the way computers use the state-space to generate transition sequences ... and why that way doesn't work for people! Plus, there's a human-based way if you know of or can come up with a trick that has states in common with the two tricks you wish to transition between. /nPlease note that even if tricks have different levels of excitation, but nevertheless share states with one another, you can just go from the middle of one trick to the middle of the other (or wherever the tricks share the common state), without any "extra" throws.

12:38

4715

0

09-10-2010

[2]

Boppo's Whiteboard:

btiemann

Here's the "Level Of Excitation" Method. To use it, you only have to know the get-in and get-out sequences for the excited-state siteswap tricks you wish to transition between. Knowing those, you can write transitions both ways.

07:33

20758

3

09-10-2010

[2]

btiemann

Here's sort of the "Human Computer" way to deduce siteswap transition sequences between excited-state tricks. You map out the states, and look directly for ways to get from a state in one of the tricks to a state in the other.

14:09

4812

0

09-10-2010

[1]

 
 
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