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Continuous Steve

Sandy

Do a Steve and as the staff is coming up your arm cross your arms so the arm with the staff on it is behind. Transfer the staff onto your other arm. Meg does an interesting variant passing from her forearms Continuous Steve detail: Forearm Transfer

00:29

2896

0

25-02-2011

[1]

Convoyor Belt

Sandy

Another good move to start with, this is just a reverse elbow wrap followed by a forwards elbow wrap but in wall plane (spinning in front of you as if you were facing a wall). As with all contact, don't let go of the staf untill your hand is touching the contact point (in this case the outside of your elbow). This helps give a nice smooth contact roll. As the video shows this move can be done with hands apart (adding an extra beat) or together. It also leads nicly into pivots.

00:33

2339

0

10-05-2011

[0]

Elbow Fishtails

Sandy

These can be done forwards and backwards. They arn't true elbow fishtails because there is only one beat of a fishtail at a time with other beats put in to get positioning. If anyone manages complete continuous elbow fishtails please let me know and i'll stick a vid up cos they are DAMN hard. The tricky bit of this move is getting your elbow across 180 fast enough to catch the fishtail but not so fast the staff flys off your elbow. (See also Reverse Elbow Fishtails)

00:34

2579

0

09-05-2011

[0]

Elbow Wraps

Sandy

This is a good move to start off with if you are new to contact. Do a hand wrap (roll it over the back of your hand) then bring your hand in towrds you and let the staff roll over your elbow. Leave it fairly late in the hand wrap to begin bringing your hand in.

00:38

2285

0

10-05-2011

[0]

Fishtail Angel Roll

Sandy

Watch the point where fishtail goes into the angel roll. It's just as you would be bringing the fishtail back to behind you. Bring your arm up to break the spin of the fishtail and push the staff into an angel roll.

00:28

2714

0

09-03-2011

[0]

Fishtail Carries

Sandy

This is basically a 360 fishtail done in one smooth motion. Try to keep your arm straight and follow the staff round in a big circle.

00:31

2326

0

09-05-2011

[0]

Fishtail Fountain

Sandy

This came about through me and Tim messing about with antispin contact ideas and trying to work out how to antispin a fishtail. We came up with the antispin fishtail fountain and realised it could be done without antispin (obviously). Surprisingly the antispin version is easier as it doesn't try to fly off your hand as much. Starting in reverse do 1 beat behind you then go straight into a 180 fishtail carry upwards. As you come out of the 180 do 1 beat of forwards fishtail behind you and pull it out into a low 180 carry back the way you came. Repeat.

00:31

2693

0

09-05-2011

[0]

Fishtail Passes

Sandy

You need to be able to do forwards and reverse fishtails in both hands (or at least forwards with one and revers with the other) The rest is pretty self explanitory.

00:47

2175

0

09-05-2011

[0]

Fishtail Stalls + Throws

Sandy

Stalling fishtails is a nice way to go into other moves and can be the saving grace when you cock them up. If the staff starts sliding off your hand go into a stall and strike some cheesy pose (everybody loves cheese) and then just carry on. Throws are quite nice from stalls but you can also go into a halo roll or many varients thereof

00:35

2564

0

09-05-2011

[0]

Fishtail Transfers and 360 Fishtails

Sandy

Fishtail transfers are when you go straight from forwards fishtail to backwards (or vice versa). These are a good way of getting your fishies nice and tight. Also once you have these you can do 360 Fishtails cos you just keep turning the same way.

00:25

2626

0

10-03-2011

[0]

Fishtails

02:29

2100

0

10-03-2011

[0]

Foot Fishtails

Sandy

As you can see in the vid the right leg works very much like the left arm in a conveyorbelt. When you get the staff onto the foot you need to turn into the staff so you end up in backwards fishtails. Once your into the fishtails you really need to turn your whole body each half beat to get it smooth (no easy task when your balancing on one leg and trying not to make jerky movements with the other).

00:29

2819

0

09-05-2011

[0]

Front Side Halo / Turning Halo

01:03

2185

0

09-03-2011

[0]

Front Side SNES

Sandy

Same as a SNES but front side. I cross my arms behind my back because it puts your hands in the right place and looks flasher but you don't have to.

00:43

2174

0

10-05-2011

[0]

Front Side Steve

Sandy

This is the second half of the full steve. Try to get the staff as close to your throat as possible before switching arms.

00:32

3258

0

19-02-2011

[0]

fs angel

00:37

1883

0

11-05-2011

[0]

fs min steve H angel

00:20

2009

0

11-05-2011

[0]

fs stevetrix

00:38

2011

0

11-05-2011

[0]

Full Stevetrix

Sandy

I can't do this move yet so here's a description from Tim: Bacisally this move is just a way of combining a full steve & a matrix into one move. As the staff rolls down the left arm you need it to roll so the centre is a couple of inches infront of the arm (too much and the staff will speed up, too little and the staff won't make it round). The staff then goes round the left shoulder, round the neck and rolls up the right arm. As the staff gets to the top you propeller round the right wrist then let it roll back down the right arm. This is where it gets hard (espcially if you want it to feel smooth). As the staff rolls down the right arm you need to roll it so the centre moves behind the arm then roll it round the right shoulder round the throat and back up the left arm. It's tempeting to bring the staff round the right arm before it gets to the shouder but it don't look as good and it doesn't have the same flow to it). In short the move goes 1/4 steve - 1/2 matrix - 1/2 steve -1/2 matrix - 1/4 steve enjoy

00:34

2683

0

22-02-2011

[0]

Half Stevetrix

Sandy

If you are attempting this move i will assume you can already do a steve and a matrix. As the staff is coming down your arm move your arm back as it gets to your elbow. The staff wii spin around it so you can go into a matrix entry. Do a matrix but as the staff is coming out under your arm, swing your arm in a circle to in front of you so the staff rolls down it.

00:23

2176

0

22-02-2011

[0]

Halo Jesus_

00:21

1821

0

11-05-2011

[0]

Halo Roll

Sandy

This is a good move to start with if you are new to contact. Turn with the staff as it goes over your back so it lands on the opposite shoulder.

00:49

2163

0

08-03-2011

[0]

Holy Trinity

Sandy

This is an angel roll with a jesus in the middle, and since a jesus consists of a halo roll and a front side halo roll hence holy trinity (angel, jesus and halo). When the angel roll is coming across your back you need to turn quite fast to get into the jesus. If you get the jesus the exit isn't too hard, just hold out your arm like you would normally for an angel roll.

00:23

2819

0

09-03-2011

[0]

Horizontal Pivots

01:01

2077

0

10-05-2011

[0]

Jesus

Sandy

This is a halo roll immediatley followed by a front side halo roll. You have to turn 180 pretty fast for the front side.

00:33

2305

0

09-03-2011

[0]

 
 
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